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(info gotten from AC-X)

NEW PARTS:

Keep in mind that these stats are all from a preliminary version of NEXUS that was demonstrated at TGS 2003. They will most likely get changed or modified in the final version of NEXUS.


HEADS
MHD-MS/VANGUARD Specialized Head
Weight: 132
Energy Drain: 393
Armor Point: 825
Defenseive Points: 313
COM Type: DETAILED
Radar Function: PROVIDED

HD-VI-099 (STINGER) Specialized Electronic Warfare Head
Weight: 221
Energy Drain: 528
Armor Point: 774
Defensive Points: 349
COM Type: ROUGH
Radar Function: PROVIDED


CORES:
MCL-MX/01R ALLSIGHT (Auto Targeting Core?)
Weight: 945
Energy Drain: 1228
Armor Point: 2248
Defensive Points: 895
Maximum Weight: 3105
Core Type: UNKNOWN (ES?)

00R PLUS (Human Plus Core) When activated slows time down and drains energy bar when in movement.
Stats Unknown

ARMS:
MAH-SX/VI (STINGER) Air close-range battle specialization
Weight: 1095
Energy Drain: 1203
Armor Point: 1854
Defensive Points: 953
Energy Supply: 110
Recoil Control: 298

CAW-DMM80-1 Micro-Missile Weapon Arms
Weight: 975
Energy Drain: 84
Armor Point: 815
Attack Power: 450
Ammo: 80

LEGS:
MLL-SX/0094 (STINGER) Heavy Load Lightweight Legs
Weight: 1608
Energy Drain: 2146
Armor Points: 2593
Defensive Points: 778
Maximum Weight: 6663
Moving Speed: 438
Turning Speed: 129

MLM-XA4/MOX
Weight: 1909
Energy Drain: 1664
Armor Point: 3405
Defensive Point: 1142
Maximum Weight: 6600
Moving Speed: 265
Turning Speed: 110


EXTENSIONS:
MWEO-R/32 Orbit Relations
Weight: 204
Energy Drain: 220
Attack Power: 228
Ammo: 40
Ammo Type: SOLID

MWEM- ???/??? Missile Relation (Fires independently at any enemy in range)
Ammo: 40
Attack Power: 320

BACK UNITS:
CWM-MM100-1 Micro missile (Fires 20 missiles at once. 1 lock max)
Weight: 689
Energy Drain: 369
Attack Power: 280
Ammo: 100
Range: 450

MWC-RAG/30 Rail gun (Takes several seconds to discharge)
Weight: 890
Energy Drain: 713
Attack Power: 328
Ammo: 300
Ammo Type: SOLID
Range: 500

DUAL ROCKET LAUNCHER (Dual Back Weapon)
Ammo: 80


RIGHT ARM WEAPONS:
CWG-LRF-CHROME Linear Rifle
Weight: 768
Energy Drain: 108
Attack Power: 1356
Ammo: 50
Weapon Site: Special
Ammo Type: SOLID
Range: 500

MWG-LRF-VIX (STINGER) Linear Rifle
Weight: 322
Energy Drain: 80
Attack Poser: 504
Ammo: 100
Ammo Type: SOLID
Range: 500

CWG-BRF-270 (Burst Rifle Exploding Rounds)
Attack Power: 380


LEFT ARM WEAPONS:
MLB-DUALGUN Dual Laser Blade
Weight: 443
Energy Drain: 88
Attack Power: 1800
Range: 7


MISCELLANEOUS INFO:
WAVE RANGE Specification Added to Detail Statistics of Laser Blades

Remnants of Enemy Gauge and Remainging Enemy Displays added to bottom of radar.

HUMAN PLUS indicator added to HUD

ALLSIGHT Indicator added to HUD


GAMEPLAY IMPROVEMENTS:

Blade strengthening
Supposedly blades got a slight speed increase, and air damage was improved.

MWG-MG/800 Altered
Not sure how it was changed.

Heavy EO Cores Strengthened Reaction Time
Improved reload time?

Improvement in EO hit accuracy
EOs track more effectively

Left-hand Weapons Lose Double Lock.
No more improved accuracy after a lock-ons of a second or more.


PAST DISC MISSIONS: (so far)
City attack person exclusion
Bomb removal MT unit appearance

Energy furnace destruction
A furnace is ended by 4 MT Destruction
AC appearance, Raven name: Iron Breaker

Defend Train
Numerous Aerial MTs
Enemy Raven: Red Wolf

Defend Bridge
Several MTS (Worker types)


NEW VERSUS LEVELS:
Minakami Base
Area slightly submerged in water. Even if you fall in the water, it is shallow and only comes up to the AC's waist.

Night City
Homage to the first night City level in AC1 for PSone. Buildings can be destroyed.

LIST MADE BY--- Gideon Darke