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(info gotten from AC-X)
NEW PARTS:
Keep in mind that these stats are all from a preliminary version of NEXUS that was demonstrated at TGS 2003. They will most likely get changed or modified in the final version of NEXUS.
HEADS MHD-MS/VANGUARD Specialized Head Weight: 132 Energy Drain: 393 Armor Point: 825 Defenseive Points: 313 COM Type: DETAILED Radar Function: PROVIDED
HD-VI-099 (STINGER) Specialized Electronic Warfare Head Weight: 221 Energy Drain: 528 Armor Point: 774 Defensive Points: 349 COM Type: ROUGH Radar Function: PROVIDED
CORES: MCL-MX/01R ALLSIGHT (Auto Targeting Core?) Weight: 945 Energy Drain: 1228 Armor Point: 2248 Defensive Points: 895 Maximum Weight: 3105 Core Type: UNKNOWN (ES?)
00R PLUS (Human Plus Core) When activated slows time down and drains energy bar when in movement. Stats Unknown
ARMS: MAH-SX/VI (STINGER) Air close-range battle specialization Weight: 1095 Energy Drain: 1203 Armor Point: 1854 Defensive Points: 953 Energy Supply: 110 Recoil Control: 298
CAW-DMM80-1 Micro-Missile Weapon Arms Weight: 975 Energy Drain: 84 Armor Point: 815 Attack Power: 450 Ammo: 80
LEGS: MLL-SX/0094 (STINGER) Heavy Load Lightweight Legs Weight: 1608 Energy Drain: 2146 Armor Points: 2593 Defensive Points: 778 Maximum Weight: 6663 Moving Speed: 438 Turning Speed: 129
MLM-XA4/MOX Weight: 1909 Energy Drain: 1664 Armor Point: 3405 Defensive Point: 1142 Maximum Weight: 6600 Moving Speed: 265 Turning Speed: 110
EXTENSIONS: MWEO-R/32 Orbit Relations Weight: 204 Energy Drain: 220 Attack Power: 228 Ammo: 40 Ammo Type: SOLID
MWEM- ???/??? Missile Relation (Fires independently at any enemy in range) Ammo: 40 Attack Power: 320
BACK UNITS: CWM-MM100-1 Micro missile (Fires 20 missiles at once. 1 lock max) Weight: 689 Energy Drain: 369 Attack Power: 280 Ammo: 100 Range: 450
MWC-RAG/30 Rail gun (Takes several seconds to discharge) Weight: 890 Energy Drain: 713 Attack Power: 328 Ammo: 300 Ammo Type: SOLID Range: 500
DUAL ROCKET LAUNCHER (Dual Back Weapon) Ammo: 80
RIGHT ARM WEAPONS: CWG-LRF-CHROME Linear Rifle Weight: 768 Energy Drain: 108 Attack Power: 1356 Ammo: 50 Weapon Site: Special Ammo Type: SOLID Range: 500
MWG-LRF-VIX (STINGER) Linear Rifle Weight: 322 Energy Drain: 80 Attack Poser: 504 Ammo: 100 Ammo Type: SOLID Range: 500
CWG-BRF-270 (Burst Rifle Exploding Rounds) Attack Power: 380
LEFT ARM WEAPONS: MLB-DUALGUN Dual Laser Blade Weight: 443 Energy Drain: 88 Attack Power: 1800 Range: 7
MISCELLANEOUS INFO: WAVE RANGE Specification Added to Detail Statistics of Laser Blades
Remnants of Enemy Gauge and Remainging Enemy Displays added to bottom of radar.
HUMAN PLUS indicator added to HUD
ALLSIGHT Indicator added to HUD
GAMEPLAY IMPROVEMENTS:
Blade strengthening Supposedly blades got a slight speed increase, and air damage was improved.
MWG-MG/800 Altered Not sure how it was changed.
Heavy EO Cores Strengthened Reaction Time Improved reload time?
Improvement in EO hit accuracy EOs track more effectively
Left-hand Weapons Lose Double Lock. No more improved accuracy after a lock-ons of a second or more.
PAST DISC MISSIONS: (so far) City attack person exclusion Bomb removal MT unit appearance
Energy furnace destruction A furnace is ended by 4 MT Destruction AC appearance, Raven name: Iron Breaker
Defend Train Numerous Aerial MTs Enemy Raven: Red Wolf
Defend Bridge Several MTS (Worker types)
NEW VERSUS LEVELS: Minakami Base Area slightly submerged in water. Even if you fall in the water, it is shallow and only comes up to the AC's waist.
Night City Homage to the first night City level in AC1 for PSone. Buildings can be destroyed.
LIST MADE BY--- Gideon Darke
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